Feb 15, 2007, 05:42 PM // 17:42
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#21
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Jungle Guide
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Effendi Westland
But how to keep the trade spam out?
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Dwarven Bouncers.
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Feb 15, 2007, 05:59 PM // 17:59
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#22
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Academy Page
Join Date: Dec 2006
Location: USA
Guild: Swords of Honor (Officer)
Profession: Mo/Me
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/signed
I think they should find a way to ban trading in a spot like a pub if they ever start one.
I also think we should ban any thread that starts out "In wow they have..."
Besides, pubs are in all kinds of RPGs from oldies like the Bard's Tale right up to the present-day Oblivion.
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Feb 15, 2007, 09:58 PM // 21:58
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#23
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Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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I think a Pub with click to sit down chairs, mini-games <perhaps a GW version of Blackjack or checkers> and appropriate atmosphere would be a neat addition to the game.
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Feb 15, 2007, 10:05 PM // 22:05
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#24
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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No trading in pubs
(as in the trade button is disabeld) it would mean trading in it isnt worth the effort. I think somthing like this would be exellent. GW needs more things like this imo
EDIT:IN english by yours truly ^^
Last edited by Diddy bow; Feb 15, 2007 at 10:10 PM // 22:10..
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Feb 16, 2007, 02:21 AM // 02:21
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#25
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Frost Gate Guardian
Join Date: Aug 2006
Location: England, and on here... http://alexiel-star.deviantart.com/
Guild: CPx
Profession: R/Mo
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Quote:
Originally Posted by Aeon_Xin
I'll sign for a few reasons explained below.
The game is really not quite an RPG, it's still just a hack and slash like diablo or even gauntlet.
With this leaning on making the AI more like PvP(not a good idea in my opinion) you're going to be getting rid of peole that never wanted to PvP which was supposed to be completely and utterly OPTIONAL.
It will keep a wider user base, period. It's not a change that will nerf some players. Adding choices instead of taking choices away will be a good thing, and any business should know that and attempt it from the start.
In most RPG's, eventaully you step foot inside a building, the closest I've come is in catacombs. I highly doubt any comunity such as Yaks, would have solely be outside, with one campfire....Realism right? An entire race of people that don't ever step foot inside buildings, they can build them and even master magic....
An obvious shift between night and day would be a nice addon, in the field and in towns. It's a beautiful game already, but to have one's shadow never move, well it kinda creeps me out.
There are alot of RPG improvements that could be made, but this is a good a start as any I've read.
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I agree with you entirely on what you mean about the game not quite being an RPG and being quite hack and slash. It would be nice to have more additions that give it a more RPG feel such as this- Yes it is a great game already, but theres always more things that can be added to make the players happier and thus, the game better.
I remember when I first bought the game, and was with my ranger character in pre searing which is now nearly 2 years old, and I must have spent about half an hour trying to figure out why I couldn't enter one of the cute little cottage type houses just outside Ashford Abbey outpost xD
Stupid yeah, but i felt a bit dissopointed when I realised you couldn't enter any of this attractive little houses, so I agree the closest I've ever come to setting foot in a building would also be the catacombs; so I'd like to see something like this be implemented ^^
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Feb 17, 2007, 06:56 AM // 06:56
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#26
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Lion's Arch Merchant
Join Date: Feb 2007
Location: The Netherlands
Guild: Rich Mahogany
Profession: N/
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Guild parties please!
I've always felt that a Guild Barman would be a great idea so that you can hang out in the Guild Hall and have some fun. However, with the release of Nightfall, and the Tihark mission, now I'm thinking that a Guild Party Organiser would be better. This would be an NPC character that you could buy for your guild hall.
This would allow you to put a party party together, I guess 12 people which is the biggest party I've seen in Guild Wars so far. Perhaps you pay a plat or so for party snacks and drinks, which everyone gets a couple of when the party starts. Similar to the festival events things, but specifically tailored for guild parties. Also a party hat automatically in the guild colours, which disappears at the end of the party. Possibly a barman that would take booze vouchers in exchange for a drink.
Then, as in Tihark mission, there are a couple of things to do, like dance, and mime, perhaps the party organiser can suggest things for people to do and reward them with more snacks and drinks or booze vouchers like in the festival events. There could be fireworks and special collectable items too, like a mini festival.
Then, once the party reaches a certain level of drunkeness, it gets invaded by gatecrashers, which you have to fight in your drunken state. The gatecrashers would drop some fun stuff, like permanent party hats which could be taken to the festival hats person. Also booze vouchers for the next party. Perhaps a couple of the rarer crafting material items could also drop. Of course, if the gatecrashers defeat you, the party would be over, but they shouldn't be impossibly difficult to beat. I guess they would also be drunk, or they wouldn't be gatecrashing.
This would be a nice way to allow individuals to have their own celebrations outside of Halloween, Christmas and New Year. Anyone else wanna party?
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Feb 17, 2007, 11:39 AM // 11:39
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#27
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Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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This topic ties in well with permanent mini-game(s)...
I think a Pub/Tavern is a neat idea and it goes well with the suggestion to have one or more "permanent" mini-games in the game.
Excerpt:
Quote:
I think a Pub/Tavern type mini-game should be introduced.
Might and Magic VII: For Blood and Honor and Might and Magic VIII: Day of the Destroyer had a really cool mini-card game that played very much like Magic the Gathering...was highly addictive.
In the mini-game, called Arcomage, you played against the "house" (the AI) with random card stacks...it would be really neat to adapt that type of game for 2 or more players.
Yeah, one or 2 repetitively fun mini-games would be great.
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Feb 17, 2007, 12:09 PM // 12:09
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#28
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Academy Page
Join Date: Jul 2005
Guild: Leviathan's Wake
Profession: W/Me
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Quote:
Originally Posted by mega_jamie
I stopped reading after "In WoW"...
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Typical closed mind....
I do have one question though. Would this be another zone, or would it be within all towns, or just major cities IE LA, Kamadan, Droks, Kaineg etc.?
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Feb 17, 2007, 06:16 PM // 18:16
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#29
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Banned
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Quote:
Originally Posted by Effendi Westland
But how to keep the trade spam out?
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Damn right.
I couldn't care less about what games and crap could get put in such a place. Just having a Sake-Bar in Kaineng Centre where trade-spamming was strictly forbidden would make it all worthwhile.
Ok... trade spamming and all spamming. Some sort of coding to stop the same phrase being stated twice in a row, irrespective of time constraints...
No "W T S" + "W T B" spamming.
No "lfp" spamming.
No "lf taxi" spamming.
None of that crap.
I just want the spamming to stop!
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Feb 28, 2007, 02:21 PM // 14:21
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#30
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Forever Knights
Profession: E/
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/signed
My guild often RP a pub with player controlled barmaids, ie we serve drinks, chat IC etc
It would be great fun to do this in a setting that actually looks like a tavern rather than at the guild hall!
The inclusion of various mini games sounds like great fun too.
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Feb 28, 2007, 02:38 PM // 14:38
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#31
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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I have to agree that ive never seen a huge mass of people "socialising" in pubs in WoW.
Their generally just places to hook your stone too and then you leave. Plus we have "social areas" in GWs; their called towns, outposts and cities.
WoW has inns and pubs, because its a completely open game. Its much harder to localise everyone into one place. Everyone is scattered all over the place
GWs on the other hand is smaller and alot easier to gather people. We have 1 or 2 capital cities in each campaign where most people congragate. If you want to socialise, then go to one. If you want piece and quiet, go to an empty town and take your friends with you.
Just to add something; If you want to escape trading, flooding of the chat window and to basically chill out from the GWs.
Instead of asking for pub ingame to do that, actually go to the pub (in real life)!
Im sure getting drunk at your local, hanging out with mates and chatting up young women/guys is going to be alot more fun then sitting in a virtual pub, drinking virtual pints and checking out virtual boobs.
Last edited by freekedoutfish; Mar 15, 2007 at 10:14 AM // 10:14..
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Mar 13, 2007, 09:44 PM // 21:44
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#32
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Ascalonian Squire
Join Date: Mar 2007
Guild: Brother Blood
Profession: W/Mo
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i love to RP, there are so many places in GW that they just...talk... i sometimes even do that and id like to be able to buy CHEAP drinks and food and maybe go inside a building and acually sit in a chair this is a great idea,
/Signed
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Mar 14, 2007, 06:10 PM // 18:10
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#33
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Ascalonian Squire
Join Date: Jul 2006
Guild: Your Going Home In An Ambulance
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yea this is a great idea! so what you guys say there is hardly any people in the pubs in WoW. this is GW!!! So what if he got the idea from WoW? we dont have to keep comparing it WoW. and i for 1 will always be there. it will add some spark to gw you can imagine it *the guys have just one a guild battle, the guild leader shouts "meet in Lions Inn in 5mins drinks on me!" and they walk off into the night after hours of binge drinking tottaly pissed out of there little gw heads* see doesent it sound great? lol. And remember the drinks can count toward your drunkard title and sugary food towards your sweet tooth title. i think a pub is great idea and they could even make if possible a xunlai national bank. lolz.
just to confirm /signed
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Apr 05, 2007, 04:09 AM // 04:09
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#34
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Frost Gate Guardian
Join Date: Mar 2007
Location: SB
Guild: slayers players
Profession: E/Mo
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signed and if u get drunk when u walk it would not be in a straight line and also if u have a lot u should vomit but it wouldnt stay there it would disappear
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Apr 07, 2007, 12:19 AM // 00:19
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#35
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Academy Page
Join Date: Jun 2006
Location: Syracuse, NY
Guild: Grenth's Rejects [GR]
Profession: E/
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I would love to see a tavern, complete with music and bar-wench npcs
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Apr 07, 2007, 12:23 AM // 00:23
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#36
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Academy Page
Join Date: Jun 2006
Location: Syracuse, NY
Guild: Grenth's Rejects [GR]
Profession: E/
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Quote:
Originally Posted by Effendi Westland
But how to keep the trade spam out?
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I totally agree. Keep spamming out.
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Apr 07, 2007, 12:27 AM // 00:27
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#37
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Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
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I think it would be nice. Maybe they could implement some reward for the drunkard title into this? A dance floor or something in the pub would also be nice for those that can't resist the urge to randomly dance XD
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Jun 18, 2007, 11:43 PM // 23:43
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#38
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Frost Gate Guardian
Join Date: Feb 2007
Location: Oxford, UK
Guild: Hiding From Shi Tters [Shh]
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/signed
A small spam free haven, accessable to all those who can (at least) access HM, where it is possible to sit back and rack up the minutes on my drunk title
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Jun 19, 2007, 05:23 AM // 05:23
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#39
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Wilds Pathfinder
Join Date: Oct 2006
Location: Aussieland
Guild: Prime Players Of [OSHA] ~ [dth] alliance. <3
Profession: Me/E
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signed/
simply because i dont see why this shouldnt be in Guild Wars. Why should i have to stand outside all the time
EDIT: After reading Kuldebar's posts, i realied something. We should be able to sit on chairs/seats anytime we see one anywhere. For example, at Honur Hill in Vabbi, there are seats near a stage, those type of things, we should be able to sit on them.
It's sad that we all have to sit on the floor as our only option of rest (partly roleplaying wise).
Last edited by Pwny Ride; Jun 19, 2007 at 05:31 AM // 05:31..
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Jun 19, 2007, 08:15 AM // 08:15
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#40
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Krytan Explorer
Join Date: Nov 2006
Guild: Exiled And Forsaken[EnF]
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I like this idea. Finally, those sweet tooth and drunken titles might have some use in the pub/teahouse. Maybe a mini betting system that can increase your lucky/unlucky title via lottery/etc.? Disable trade and it should stop 80% of the spamming.
I think this will be included in gw2.
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